AB

Andrew Brown

Game Design Architect at Wizards of the Coast

Andrew Brown has extensive experience in game design, currently serving as a Game Design Architect at Wizards of the Coast since January 2015, where responsibilities include leading technical initiatives within the Play Design group and contributing to creating enjoyable and balanced play environments. Previous roles at Wizards of the Coast include Principal Game Designer, Senior Game Designer, and Game Designer, focusing on designing for future Magic sets and enhancing player experiences. Andrew also has a background as a Pro Magic Player, achieving notable success with two top 8 finishes at the Pro Tour and a victory at Grand Prix Denver. Earlier experience includes a Game Designer position at Activision from September 2015 to June 2016, where Andrew contributed to various aspects of game design, including card design and visual effects.

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