Corey Bowen has a diverse work experience in the gaming industry. In 2016, they worked at Team Puggernaut as a Lead Designer, where they were responsible for organizing design meetings, creating game prototypes, and conducting playtesting. Corey also collaborated with artists and gameplay programmers to ensure the game's vision was achieved. Corey then joined Wizards of the Coast in 2017 as a Magic R&D Intern, where they worked for two months. In 2018, they became a Contract Designer at Wizards of the Coast before transitioning to the role of Game Designer in January 2019.
From 2014 to 2018, Corey Bowen attended DigiPen Institute of Technology, where they pursued studies in Computer Science and Game Design. The information does not specify whether Corey obtained a degree from this institution.
January, 2019 - present
January, 2018
June, 2017