WolfEye Studios
lubna cecillon has a diverse professional background in the gaming industry, with experience in producing campaigns, levels, and missions design. Throughout their career, lubna has also worked on managing studios, negotiating contracts, developing budgets and schedules, and representing projects to stakeholders. With a strong educational foundation in human sciences, psychology, management, and marketing, lubna cecillon demonstrates expertise in business development, project management, and marketing and communication. lubna is skilled in guiding project flow, coordinating resources, and ensuring timely delivery of deliverables.
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WolfEye Studios
Wolfeye leadership includes Raphael Colantonio (Founder, and former Creative Director at Arkane Studios) and Julien Roby (former Executive producer at Arkane Studios). We worked on games such as Dishonored, Prey (2017) and Arx Fatalis. We have proven passion for immersive games that feature original worlds and strong audio. With WolfEye, we’re pushing our passion further and go deeper with the simulation and gameplay possibilities by focusing on interactions more than we ever did in our past games. We value bold art direction and stylized graphics. Simplified visual production pipeline allows us to be more agile and focus on what really matters: player experience as a whole. We want players to live their own adventures in rich simulated worlds that respond to actions and decisions in ways that is unique to each playthrough.