Tom-Colin Horn

Lead Game Designer For Feature Team On June’s Journey at Wooga

Tom-Colin Horn is an accomplished Lead Game Designer at Wooga since October 2012, specializing in managing design teams and overseeing feature implementation for popular games such as June’s Journey and Tropicats. With experience leading teams of game designers, Tom-Colin has played a pivotal role in the ideation and execution of game features, the hiring process for new designers, and the establishment of design documentation standards across the company. Prior to Wooga, Tom-Colin worked at Bigpoint GmbH from September 2009 to August 2012, contributing to game concept development and design documentation. Tom-Colin holds a degree from Macromedia Hochschule für Medien und Kommunikation, completed in 2010.

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