Wushu Studios
Julia Lewis-Thomas is a skilled 3D Artist with a diverse background in both gaming and film industries. Currently at Wushu Studios since September 2023, Julia contributes to co-dev game production. Prior experience includes working at Bardel Entertainment as a 3D Modeler, where Julia transformed 2D concepts into stylized 3D assets for a film series, and Triggerfish Animation as a 3D Set Modeler, focusing on environments for short films. Julia's work history also features a role as a 3D Artist at Savage Game Design, creating game-ready assets for an Arma 3 DLC, and leading modeling efforts at Made by Radio to produce stylized content for brands like Nickelodeon and Spotify. Earlier experience at Azure Skies involved crafting low-poly models for the indie naval game "Blue Waters." Julia earned a diploma from The Animation School from 2016 to 2018 and completed education at Bergvliet High School from 2011 to 2015.
Wushu Studios
Wushu Studios is a premier, growing independent video game studio in the UK based in the heart of Liverpool's creative quarter - the Baltic Triangle. Founded in 2017 by AAA veterans of PlayStation and Evolution Studios, we pride ourselves on our ability to think outside the box and flex our creative muscle while pushing for a healthy work-life balance. We value our teams as human beings and put them at the forefront of our decision making. Since we began, we've worked on some of the biggest franchises in games and continue to push our ambitions even higher. Our journey so far... ▪️Fall Guys: Creative Mode ▪️Forza Horizon 5 ▪️State of Decay 2 ▪️Destruction AllStars ▪️Baldur's Gate III ▪️The Ascent Visit us at our website below to learn more and head to our Careers page for available roles. We're looking for talented candidates to join our expanding studio!