Simon Bratel is a Principal Programmer at Wushu Studios, where they currently contribute to software development. With a rich background in the gaming industry, Simon's past roles include Associate Principal VFX Programmer at Rockstar Games and Lead VFX Programmer at Cloud Imperium Games, where they managed VFX-related code. Their career also spans positions at Supermassive Games Ltd, Rare Ltd, and Microsoft, among others, showcasing their expertise in graphics programming and engine support. Simon earned a Bachelor of Engineering in Software Engineering from Mid Sweden University and a Master's degree in Entertainment Design and Technology from IT-University / Chalmers University of Technology.
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