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Tobias Müller

Senior Game Engineer at YAGER

Tobias Müller is a seasoned game engineer with extensive experience in software development, particularly in the gaming industry. Currently serving as a Senior Game Engineer and UI Engineer at YAGER since October 2016, Tobias previously held the position of C++ Developer at Bigpoint GmbH from September 2013 to September 2016, where a Master Thesis focused on "Analysis and Optimization of Server Architectures Applied to a Massive Multiplayer Online Game" was completed. Earlier roles include a research assistant position at HTW Berlin, where various game technologies were explored, and an internship at ROSEN that culminated in a Bachelor Thesis on a component-based Rich Client Platform. Academic credentials include a Master of Science with distinction in Computer Science from Berlin University of Applied Sciences and a Bachelor of Science with distinction from Osnabrück University of Applied Sciences.

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