🎮 Daniel Lucchesi

Visual Design Director at Yellow Brick Games

Daniel Lucchesi started their career in 2005 as a Freelance Graphic Designer. From 2007 to 2015, they worked at Ubisoft, Quebec City studio, where they held the roles of UI Artist and Presentation Director. In these positions, they were responsible for conceptualizing and crafting the game's visual identity, establishing visual guidelines, and producing high-quality style guides and assets. 🎮 Daniel also participated in high-level discussions on art direction and user experience. In 2019, Daniel co-founded "We Can Fix It In UI," and since 2021, they have been working as the Visual Design Director at Yellow Brick Games Inc.

Daniel Lucchesi pursued their education in a systematic manner, beginning with their attendance at Cegep de Lévis-Lauzon, from 2001 to 2003. During this period, they successfully obtained a DEC in Arts & Media, firmly establishing their foundation in this field.

With a desire for further specialization, Daniel then went on to enroll at the renowned Université Laval, where they pursued a Bachelor's degree in Graphic Design. Attending from 2003 to 2006, they dedicated himself to studying this discipline, honing their skills and knowledge in the creative realm. This educational endeavor provided him with the necessary expertise to make their mark in the graphic design industry.

Overall, Daniel's education history showcases their commitment to artistic and design-oriented studies, culminating in a Bachelor's degree in Graphic Design from Université Laval, following successful completion of a DEC from Cegep de Lévis-Lauzon in Arts & Media.

Links

Previous companies

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Timeline

  • Visual Design Director

    October, 2021 - present