Jonathan Lachance began their work experience in 2009 as a QA Project Lead at Beenox. There, they led groups of testers, communicated with developers and the TRG, and ensured the tests met high standards. In 2012, they joined Crakmedia as a Lead Content Specialist, where they led a team and created internet ads using Photoshop and After Effects. In 2016, they moved on to Ubisoft Québec as a Level Designer until 2019. During their time there, they contributed to level design projects. In 2019, Lachance worked as a Design Teacher at Cégep Limoilou, where they taught design courses until 2020. Jonathan then transitioned to Gearbox Studio Québec as a Level Designer, eventually becoming a Senior Level Designer. In 2022, they joined Yellow Brick Games Inc. as a Game Designer.
Jonathan Lachance attended Cégep Limoilou from 2015 to 2016, where they completed an AEC degree in Conception de jeu vidéo (Video Game Design).
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