Carine BOUTIN MICAULT is a seasoned professional in the fields of 3D animation, game design, and virtual reality with extensive teaching experience at various campuses, including Nantes Ynov Campus and Rennes Ynov Campus, where responsibilities encompass training students in 3D animation using Maya and Unreal Engine. As an intervenante for Bachelor's and Master's level students, key contributions include developing animation skills, optimizing game assets for AAA production, and guiding creative teams through iterative processes. In addition to educational roles, Carine serves as the principal manager at DRAGONFLY GAMES AR-VR while maintaining a freelance presence in game programming and 3D modeling. Carine's academic background includes a professional license in real-time 3D graphics and virtual reality.
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