Kyle joined Zazzle in 2013 as Director of Platform Development, where he worked to expand our custom product e-commerce platform and drive new product launches to expand our assortment. Today, he's Chief Growth Officer where he continues to drive Zazzle with bold thinking and innovative approaches to growth for our Customer, Designer and Maker ecosystem. He loves big ideas and you'll often find him sketching out his latest thoughts on the closest whiteboard or deep in conversation with an on-demand manufacturer. Kyle began his career working in video games. He's worked for companies such as 20th Century Fox, Atari, Vivendi Games and Crystal Dynamics, producing blockbuster titles such as Unreal Tournament Series, TimeShift and the Tomb Raider reboot, the latter which sold over 1MM copies in its first 48 hours of release. In his free time, he enjoys woodworking where he makes toys for his four children.
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