Thomas Bryant

Software Engineer at Aigo.ai

Thomas Bryant has a diverse work experience in the field of software engineering. Thomas began their career as a Summer Intern at UC Irvine in 2013, where they developed a motion tracking program and presented their work to professors and grad students. In 2014, they worked as a Summer Intern again at UC Irvine, this time designing a historical simulation game and programming AI for animals. From 2014 to 2018, Thomas was a Student at the University of California, Santa Cruz. In 2015, they returned to UC Irvine as a Software Programmer, working on various aspects of a game. In 2019, Thomas joined AGI Innovations Inc as a Jr. Software Engineer, and later that year they moved to Aigo.ai as a Software Engineer. At Aigo.ai, they developed and maintained complex systems for an advanced chat bot.

Thomas Bryant attended University High School from 2010 to 2014, where they earned a High School degree with a focus on General Education. Following this, from 2013 to 2014, they attended Irvine Valley College to study Economics. Finally, they enrolled at the University of California, Santa Cruz from 2014 to 2018 and obtained a Bachelor's Degree in both Computer Science and Computational Mathematics.

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Timeline

  • Software Engineer

    November, 2019 - present

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