Agne Skripkaite

Gameplay Engineer at AMGI Studios

Agne Skripkaite worked as a Gameplay Engineer at AMGI Studios starting from June 2023. Prior to that, they worked as an Unreal Engine Software Engineer at Whitemoon Dreams, Inc. from January 2017 to May 2018. During their time at Whitemoon Dreams, they developed C++ code compatible with Blueprints, made improvements to the VR system, and implemented new gameplay features. Before that, Agne worked as a Research Assistant at Caltech from September 2015 to August 2017. Their earliest work experience was as a Summer Undergraduate Research Fellow at Caltech in the summer of 2014, where they conducted research in the Caltech Submillimeter Wave Astrophysics group under the mentorship of Jonas Zmuidzinas and Christopher M. McKenney.

Agne Skripkaite completed their Bachelor of Science with Honours (First Class) in Physics at The University of Edinburgh from 2011 to 2015. Agne also pursued a Physics course at Caltech from 2013 to 2014, but it is unclear whether they obtained a degree from there. Prior to attending university, Agne attended Fizikos Olimpas from 2009 to 2011, a school specializing in Physics. Agne also completed their secondary education at Vilnius Lyceum from 2007 to 2011, although their field of study is unknown. In terms of additional certifications, Agne obtained the Deutsches Sprachdiplom der Kultusministerkonferenz Stufe II (C1) in March 2011. In 2017 to 2018, they earned a Fitness Instruction Certificate from UCLA Extension.

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Timeline

  • Gameplay Engineer

    June, 2023 - present