Tim Strauss is a Lead Gameplay Programmer at Anchor Point Studios, where they focus on developing innovative gameplay experiences. They previously held significant roles, including Lead Gameplay Programmer at Improbable and Lead Gameplay Developer at Jagex, where they contributed to various projects including notable titles such as Transformers Universe. Tim also worked as a Senior Software Developer at MPC and gained freelance experience in Unity development. Their technical expertise includes proficiency in Unreal and C++.
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