Paul Roberts is an engineering director focused on Unreal Engine. With over a decade of experience in game development, distributed systems, mobile applications, and virtual reality, they have led teams at industry-leading companies like Epic Games and Meta. At Meta, Paul managed the Horizon Worlds team, enhancing developer productivity and launching successful user-created events, while also supporting the global launch of Facebook Avatars. Previously, they contributed to Battle.net at Blizzard Entertainment, optimizing network performance, and held various engineering roles at Google and IRESS. Paul is passionate about building exceptional teams that connect developers, creators, and consumers.
This person is not in any teams
This person is not in any offices