Anecdote Games
Calum Spring is an experienced game development professional with a strong background in programming and leadership roles. Currently serving as the Lead Game Programmer at Anecdote Games, Calum previously held the position of Lead Developer at 2UP Games and worked as an Expert Programmer at Amplitude Studios, contributing to the project ENDLESS™ Dungeon. As Lead Game Developer at Immutable, Calum managed a team for the game Gods Unchained, overseeing the development of live service game architecture. Co-founder of the independent game development collective Cardboard Keep, Calum also directed and produced the game Attrition: Tactical Fronts. Additionally, Calum has experience as a Programming Teacher at the Academy of Interactive Entertainment and began a career as an ICT Technician at the ACT Emergency Services Agency. Educational achievements include a Graduate Diploma in Business Management and an Advanced Diploma in Professional Game Development, supplemented by a Diploma in Networking IT.
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Anecdote Games
Our game development studio is craft-centred and focuses on supporting the creative expression of all our members. We're based in Canberra, Australia.