Tianyu Cheng

Graphics Software Engineer at Apple

Tianyu Cheng is a Graphics Software Engineer at Apple, with experience dating back to June 2017. Prior to this role, Tianyu Cheng served as a Research Assistant at The University of Texas at Austin from January 2017 to May 2017, focusing on research in persistent memory. Earlier internships at Apple included a position in May 2016 that involved developing a performance visualization web tool and validation of counters, as well as a June 2015 internship, where the development of a Ruby on Rails tool for test automation and numerics validation was undertaken. Tianyu Cheng's technical experience began with a role as a Student Technician at The University of Texas at Austin in 2014, where involvement in back-end development for an educational game and data validation tools occurred. Academic credentials include a Master’s Degree and a Bachelor of Science in Computer Science from The University of Texas at Austin, alongside foundational education at Hangzhou Foreign Language School.

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Austin, United States

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Apple

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Apple is a diverse collective of thinkers and doers, continually reimagining what’s possible to help everyone do what they love in new ways. And the same innovation that goes into their products also applies to their practices — strengthening their commitment to leave the world better than it was found.


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