Zack Bostock

GPU Developer Tools Engineer

Zack Bostock is a proficient software engineer with experience in embedded firmware and software development, having worked at Caesar Creek Software, Inc. as a Software Engineer 1, where responsibilities included AI/ML model training and binary reverse engineering. Following this role, Zack has been serving as a GPU Developer Tools Engineer at Apple since October 2025. Prior to these positions, Zack completed internships at Garmin, focusing on embedded firmware programming for weather radar systems, and at The Vertex Company, where Zack worked with MIL-STD-1553 Protocol and secured operating systems. Zack holds a Bachelor of Science degree in Computer Science from Purdue University, achieved with a GPA of 3.7, and graduated with academic honors from Hamilton Southeastern High School.

Location

Cupertino, United States

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