TM

Tom Metcalfe

Director Of Product Development at Arcade Strange

Tom Metcalfe is a Director at Studio Tom Metcalfe since November 2014, focusing on slow and calm technologies and materiality. In September 2024, Tom began a PhD in Computer Science and HCI at the University of St Andrews, researching sustainable tangible interactions. Tom also serves as a Visiting Lecturer at The Glasgow School of Art, guiding students in designing speculative future worlds. As a Consultant Design Director at Strange Thoughts, Tom leads innovative projects integrating electronics with unique objects. Additionally, Tom is an Honorary Associate Professor at the University of Bristol, contributing to program development and guest lectures, and was a co-founder of Rain Cloud, known for presenting weather information in an accessible manner. Other notable positions include Producer at Watershed, Research Fellow at the University of Dundee, and experience as a senior academic in design education. Tom holds a BSc (Hons) in Innovative Product Design from the University of Dundee.

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Dundee, United Kingdom

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Arcade Strange

Welcome to Arcade Strange - the home of gamified drinks-pouring technology Once upon a time our founder, Seth Jackson, was sitting with a roboticist and a neuroscientist, discussing the future of creative technology. As the beer flowed and the magic that is Radical Collaboration began to gather momentum, it was decided that they should try to create the world’s first mind-controlled beer-pouring robot. That robot was built out of salvaged metal rods and some hastily written code. That robot was Homer V1.1. We decided the time had come to give this invention a home. Those who engaged with the robot adored it, clients were interested in hiring it for conferences, events and launches. We realised we were on to something and we pulled together a team. In 2023 we launched the brand Arcade Strange, a modular, fully gamified beer tap. This new robot has the power to deliver not just mind control, but a whole arcade’s worth of drinks-pouring gamification. Current games make use of EEG, AR, and Computer Vision, but the possibilities are (almost) limitless. Take a look at www.arcadestrange.com Invented by Seth Jackson (Strange Thoughts) Original prototype by Adam Spiers Product Design by Tom Metcalfe Conceived and created in the Pervasive Media Studio


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11-50

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