Mo Z. has a diverse work experience ranging from game development to music production and engineering.
Starting in 2019, Mo Z. had a summer internship at Khalil Chahine @Musigma, where they learned about audio engineering and gained exposure to professional-grade tools.
In 2018, Mo Z. joined Berklee College of Music as an Audio Production and Engineering student. During this time, they also worked as a stage crew member, ensuring optimal sound quality for concerts using industry-standard equipment.
From 2016 to 2021, Mo Z. worked as a music producer, audio engineer, and sound designer. They worked closely with artists and projects, providing creative and technical leadership in shaping their clients' creativity into commercially viable products.
Mo Z. also participated in the Global Game Jam of 2021 as a game developer and audio programmer. They joined a team to create a game using Unity Engine.
Most recently, Mo Z. joined Archetype Entertainment in 2023 as a software engineer specializing in audio. They are involved in the development of a triple AAA sci-fi game, working on various audio systems to optimize voice, manage infinite loops, and handle complex audio cues.
Overall, Mo Z. brings a wide range of skills and experiences in audio engineering, game development, and music production to their work.
Mo Z. began their education at EFIR – Ecole Française Internationale de Riyad from 2009 to 2012, where they obtained a French Baccalaureate in Physics, Chemistry, and Math. They then pursued a Bachelor of Science degree in Banking, Corporate, Finance, and Securities Law from Lebanese American University between 2012 and 2015.
In 2018, Mo Z. enrolled at Berklee College of Music and completed their Bachelor of Arts degree in Music Technology in 2021. Additionally, Mo Z. obtained certifications in Wwise 101 Fundamentals and Wwise 201 Interactive Music from Audiokinetic in February 2021.
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