Vincent Barrieres is a seasoned level designer and educator with extensive experience in the video game industry. Currently serving as a Principal Level Designer at Motive Studio since August 2024, Vincent previously held a similar role at Eidos-Montréal from August 2018 to August 2024, contributing to titles like Marvel's Guardians of the Galaxy. In addition to industry work, Vincent has been mentoring students in level design at Institut Artline since October 2018, teaching approximately 60 students annually. Other notable roles include Senior Level Designer for DONTNOD Entertainment on Vampyr, Level Designer for Ubisoft on Assassin's Creed titles, and a Game Builder at Quantic Dream. Vincent holds a Master in Video Game Direction with a focus on Management and Game Design from Supinfogame.
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