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Laurence Emms

Principal Engineer - Computational Geometry at Atomic Industries

Laurence Emms currently serves as Principal Engineer - Computational Geometry at Atomic Industries since August 2023. Previously, Laurence worked at Apple from March 2021 to July 2023 as a CV/ML Graphics Engineer, focusing on graphics for Apple Vision Pro. Prior experience includes roles at Facebook from March 2019 to February 2021 as a Software Engineer in Imaging Systems and Brain Computer Interface, where Laurence designed hardware/software integrations for non-invasive brain computer interfaces. At Heartflow, Inc from February 2015 to February 2019, Laurence held the position of Senior Software Engineer in Computer Graphics. Laurence's career began at Pixar Animation Studios from July 2010 to February 2015, contributing as a Tools Research and Development Engineer and a Global Technology TD, with credits on films like Monsters University and Inside Out. Laurence holds a Master of Science in Computer Science from Stanford University (2008-2010) and a Bachelor of Science (Hons) in Computer Games Technology from Abertay University (2004-2007).

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