David Bending is an accomplished technical leader in the gaming industry, currently serving as Division Technical Director and Lead Build & Systems Programmer for the Expansive Worlds Division at Avalanche Studios Group since October 2018. Prior to this role, David contributed to the development of RAGE2 as a Senior Build Engineer and held various positions at YAGER from July 2010 to September 2018, including Release Manager and Lead Gameplay Engineer. David holds a Master of Science in Artificial Intelligence for Games and a Bachelor of Science in Interactive Systems & Video Game Design, both from the University of Bradford.
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