Nate Smith

Senior Animator at Axon

Nate Smith is a highly experienced gameplay animator currently serving as a Senior Gameplay Animator at Axon since June 2023, specializing in virtual reality production. Previously, Nate worked at PlayStation as a Cinematic Animator from October 2021 to September 2023, and as Lead Animator at Wevr from January 2018 to March 2021, focusing on interactive virtual reality content using tools such as Maya, Unreal, and Unity. Nate's earlier career includes roles at Digital Domain 3.0 as an Animator/Previs Artist, as well as various animator positions at prestigious studios including Framestore, Blur Studio, and House of Moves. Nate's extensive background also includes freelance work as a Character Animator and Previsualization Artist, contributing to diverse projects such as short films and video game cinematics. Nate holds a certificate in animation from the Gnomon School of Visual Effects and a Bachelor of Arts in Fine and Studio Arts from the University of Vermont. Continuing education includes studies at ianimate and Gnomon School of Visual Effects.

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