Chelsea B.

Cinematic Animator at Sucker Punch Productions

Chelsea B. has a diverse work experience in the animation and design industry. Chelsea currently works as a Cinematic Animator at Sucker Punch Productions since 2022. Prior to that, they worked at PlayStation as a Cinematic Animator from 2021 to 2022. Chelsea also had a previous stint at Sucker Punch Productions as a Cinematic Animator from 2021 to 2021. Before their roles in the gaming industry, Chelsea worked as a Junior Animator at Sucker Punch Productions from 2019 to 2020, where they focused on polishing facial animation and enhancing emotion in cutscenes. Prior to that, they worked as a 3D Animator at Exato Game Studios from 2018 to 2019, where they created facial performances and keyframe body animations for a narrative game. Chelsea also has experience in office management, receptionist and HR administrative assistant roles at various companies. Chelsea started their career as a Flash Animator at Biz Kid$ LLP, where they animated for a TV show and led a team of interns. Additionally, Chelsea worked as a Media Editor at LearnLive Technologies. Chelsea also has freelance experience as a Graphic Artist, working with clients on various digital and print art projects. Chelsea's work history demonstrates their expertise in animation, design, and project management.

Chelsea B. completed their Bachelor of Fine Arts degree in Media Arts and Animation from The Art Institutes, where they studied from 2004 to 2008. In 2006, they also participated in a Semester at Sea program, focusing on International Studies. In 2009, Chelsea pursued further education in Character Animation by earning a Certificate in Advanced Studies from Animation Mentor, which they completed in 2011.

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Timeline

  • Cinematic Animator

    January, 2022 - present

  • Junior Animator

    November, 2019