Azumo
Chris Beamond is a skilled engineer with extensive experience in game development, particularly using Unity. Currently serving as a Senior Unity Engineer at Azumo since November 2023, Chris previously held roles as a Senior Unity Developer at Ironbelly Studios, where contributions included programming multiple mini-games and developing a 3D website Unity app. Experience as a Backend Gameplay Engineer at Illuvium.io involved designing gameplay programming solutions with a serverless architecture utilizing AWS technologies. Prior roles at FunRock and Prey Studios included full stack development on Unity-based projects, with responsibilities spanning network implementation and architecture design. Chris began the professional journey as a Frontend Developer at ThermalConnex Studio, contributing to Unity-based games and ASP.NET development. Educational background includes a degree in Information Technology focused on Game Design and Development from Macquarie University.
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