Azur Games
Tatiana Vinogradova is an accomplished producer and product owner at Azur Games, where responsibilities include game development from concept to post-production and strategy formulation since November 2019. Prior experience includes project management at Alternativa Games, focusing on task planning and execution control, alongside various programming roles involving Game AI and gameplay mechanics. Tatiana's career began as an intern gameplay programmer at Brainy Studio, contributing to the migration of the game Witchcraft to Unity. Tatiana holds a Bachelor's degree in Software Engineering and has undergone professional retraining as a translator, specializing in Professional Communication, both from the Higher School of Economics.
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