Émile Beaucage

Surfacing Artist at Bardel Entertainment

Émile Beaucage is a skilled Surfacing Artist currently working at Bardel Entertainment since July 2024, specializing in setting environments and props for feature animation films. Prior to this role, Émile was an Artiste Texture/Shading at Squeeze Studio Animation from January 2020 to February 2024, contributing to feature animation films, Unreal integrations, advertisements, series, and park rides/outdoor installations, working on characters, environments, vehicles, and props. Émile's initial experience as a Stagiaire provided foundational knowledge of the Texture/Shading artist role, emphasizing teamwork, pipeline workflows, and time management for deadlines. Émile holds a DEC in Animation 3D et Synthèse d'Images from Collège Bart, completed in January 2020, focusing on animation, interactive technology, videography, and special effects.

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