Pedro Rauiz Estigarribia Gestal has worked in various roles in the software engineering industry since 2013. In 2013, they worked as a 3D Game/Simulator Programmer at Oniria, developing data-driven tools to create and configure training sessions in CNH’s combine harvester simulator and implementing simulation and UI features in multi-monitor networked training simulations for Petrobrás’s crane operators. In 2015, they joined Oktagon Games as a Junior Game Engineer, working in the development of titles for the Olympic Committee and the Brazil 2016 Olympics, refactoring the company’s leading F2P mobile titles, and leading an initiative to create an internal set of systems for Analytics, IAPs, and other common reusable systems for Mobile Games. In 2016, they worked as a Full-Stack App Developer (Web + Android + NodeJS) at PartZ!. In 2017, they returned to Oktagon Games as a Technical Development Manager, improving specific project workflows and processes, developing training materials, coordinating programs, and conducting on-boarding of new team members. In 2021, they joined Beamable as a Senior Software Engineer, designing and implementing an user-extendable hint-providing feature, actively contributing to the design and implementation of Beamable's Player-centric SDK, and refactoring Beamable's Runtime and Editors' Reflection-based initialization.
Pedro Rauiz Estigarribia Gestal completed a Bachelor's Degree in Computer Science from UniFil - Centro Universitário Filadélfia between 2011 and 2014. Pedro Rauiz also obtained edX Certificates for Foundations of Data Analysis, Introduction to Computer Science and Programming Using Python, and Learning From Data (introductory Machine Learning course).
Sign up to view 0 direct reports
Get started