Luca Brighi is a Lead 3D Environment Artist at BeamNG GmbH since August 2018, leading the art team to ensure project timelines are met through effective communication with the art director and team members. Luca has extensive freelance experience as an Environment and Props Artist from September 2012 to May 2022, specializing in props and asset creation, modular asset design, and PBR texture creation. Previous positions include 3D Generalist at Smoking Mirror and instructor at Event Horizon School, teaching real-time graphic techniques and workflows. Luca's expertise encompasses a wide range of tools such as 3Ds Max, Zbrush, and Unreal Engine, and a formal education in Interior Design and Architecture has been complemented by self-education as an Environment Artist.
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