Alan Denham is an accomplished Principal Artist at Big Huge Games since September 2018, with a robust background in character artistry spanning over two decades. Prior roles include Senior/Lead Character Artist at Firaxis Games, Senior Figure Artist at ZeniMax Online Studios, and Senior Character Artist at Impossible Studios | Epic Games, where skills included building, texturing, and rigging character models, optimizing assets for mobile platforms, and shader creation. Earlier experience as Lead Character Artist at Big Huge Games and Day 1 Studios involved managing teams, defining deliverables, and collaborating with engineering and design teams to develop high-quality real-time characters. Alan Denham's extensive expertise in both leadership and technical aspects of character creation has significantly contributed to the success of various gaming projects.
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