Adam Bormann is an experienced gaming professional with a diverse background in game design and development. Bormann has held key roles at several notable companies in the industry, including BioWare as a Gameplay Director, Hangar 13 as both Game Director and Design Director, and Crystal Dynamics as a Senior Systems Designer. Previous positions also include Senior Game Designer at LucasArts and Game Designer at Monolith. Bormann's educational background includes a Bachelor of Arts in Advertising from Iowa State University, where studies were completed from 1992 to 1996.
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