Ignacio Vallejo

Principal Game Designer at BioWare

Ignacio Vallejo is a seasoned game designer with extensive experience in the gaming industry. Currently serving as Principal Game Designer at BioWare since July 2021, Ignacio has previously held senior roles at WB Games Montreal Inc. and Electronic Arts (EA), where responsibilities included collaborating with creative teams, creating design documentation, and leading cross-disciplinary teams to enhance gameplay quality. Ignacio’s expertise spans gameplay design, quality assurance, and game mechanics development, notably within high-profile franchises like FIFA. Educational qualifications include degrees in Game Design from Vancouver Film School and Filmmaking from Universidad del Desarrollo, among other studies in communications and dramatic media.

Location

Vancouver, Canada

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BioWare

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BioWare develops high-quality console, PC, and online role-playing games focused on rich stories, unforgettable characters, and vast worlds to discover.


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Headquarters

Edmonton, Canada

Employees

501-1,000

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