Clark Allenby is an experienced game development professional with a focus on gameplay programming. Currently serving as Lead Gameplay Programmer at Blackbird Interactive since February 2018, Clark manages a mid-sized team, architects core gameplay features, and oversees the consistent delivery of milestone objectives for Minecraft Legends. Previous roles include Senior Programmer and Programmer at SkyBox Labs, and Software Engineer and Junior Software Engineer In Test at TEKsystems. Clark holds a degree from the British Columbia Institute of Technology, obtained between 2012 and 2014.
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