Martin Blackmore is a seasoned game designer with extensive experience spanning over two decades in the video game industry. Currently serving as Lead Game Designer at Blackbird Interactive since April 2018, Martin previously held various design roles at notable companies such as Relic Entertainment, Nine Tail Studios, and Smoking Gun Interactive. With a strong foundation established at Codemasters, where Martin progressed from Level Designer to Lead Level Designer on the Colin McRae Rally series, and a diverse skill set encompassing level design, game mechanics, and technical consulting, Martin has demonstrated adaptability and expertise across multiple facets of game development. Martin's early career began at International Computer Entertainment, providing a well-rounded introduction to the industry.
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