Derek Warner has extensive experience in the gaming industry, holding various senior level design and game design positions. Derek currently works at Blind Squirrel Games as a Principal Designer since June 2022. Prior to that, they worked at Crystal Dynamics as a Senior Designer from March 2016 to February 2018. Derek has also worked at Red 5 Studios as a Senior Level Designer from June 2014 to January 2016, where they contributed to the development of the game Firefall. Derek previously worked at Airtight Games as a Senior Game Designer from November 2011 to April 2014, where they worked on the game Murdered: Soul Suspect. Derek also gained experience at Zipper Interactive (SCEA) as a Senior Level Designer from an unknown start date to November 2011, working on the game Unit 13, and at Ubisoft Montreal as a Level Designer in 2005 and Perception Pty Ltd as a Level Designer in 2004. Starting their career, Derek worked at Sierra Entertainment as an Environment Artist and Multiplayer Designer in 2003.
Derek Warner earned a Bachelor's degree in Video Game Art and Design from The Art Institutes, attending from 2000 to 2003.
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