Bobby Huebel is an experienced tools engineer currently working at Bluepoint Games since August 2022, focusing on the enhancement of software tools for video game production, utilizing C# and occasionally C++. Prior to this role, Bobby held the position of senior software engineer at IHS Markit from June 2013 to August 2022, contributing to the development of the enterprise-scale software suite Kingdom for geological data analysis, primarily in C# and WPF. Previous experience includes positions as a software engineer at DreamWorks Animation and as a lighting technical assistant. Bobby began the career journey as an assistant visualization production specialist at Texas A&M University. Educational qualifications include a Master’s degree in Visualization Sciences and a Bachelor’s degree in Computer Science, both obtained from Texas A&M University.
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