Nikolaj Mariager

Software Engineer at Frost Giant Studios

Nikolaj Mariager has a diverse work experience spanning various roles and industries. Nikolaj is currently a Software Engineer at Frost Giant Studios, Inc. since May 2023. Prior to that, they worked as a Software Engineer II at SoundHound Inc. from January 2022 to May 2023.

From 2020 to 2021, Nikolaj was a Robotics Software Engineer at Capra Robotics ApS, where they were responsible for developing Docker+MQTT based development and test tools. Nikolaj also restructured the software development methods and code, achieving over 90% code coverage.

Before that, Nikolaj was a Software Engineer at Blizzard Entertainment from May 2018 to July 2020. Nikolaj worked as a Client Engineer on Team 1 and played a key role in risk mitigation and feature development for Warcraft III: Reforged World Editor. Nikolaj also collaborated with Chinese teams and partners, spending considerable time in China.

From 2016 to 2018, Nikolaj was self-employed at Simple Data, where they developed PIM solutions based on Azure Cloud and integrated them with third-party systems. Nikolaj worked closely with investors and pilot project participants to ensure strong feature direction and services.

In addition to their software engineering roles, Nikolaj has also worked as a Guest Lecturer at Aalborg University in November 2016, a Chauffeur at Nordvest Taxa from May 2009 to August 2016, and a Secondary School Teacher at Holstebro Kommune from July 2014 to May 2015.

Nikolaj Mariager attended UCH - Udannelsescenter Holstebro from 2013 to 2016, where they obtained their High School Diploma with a field of study in HTX. Following that, they enrolled at Aalborg University from 2016 to 2018. Though they pursued Computer Software Engineering, they did not complete their degree.

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