Jessica R.

Principal Product Manager at Bombora

Jessica R. has a diverse work experience spanning over 15 years. Jessica began their career at Bally Technologies in 2005, starting as an Engineering Intern and later becoming a Firmware/Software Engineer. In this role, they focused on land-based slot game development, including designing, testing, and coding software products. Jessica also played a key role in feature ideation, customer engagement design, and math model implementations. Jessica worked on enhancing and maintaining a proprietary game engine, prioritizing a modular and scalable platform.

In 2015, Jessica joined Scientific Games as a Software Engineering Manager. In this position, they served as a technical team lead and producer for land-based video slot games. Jessica actively contributed to game design and the application of player engagement principles. Additionally, Jessica coordinated cross-functional teams, ensuring successful delivery of engineering tasks between art and math teams. Jessica managed key product approvals throughout the lifecycle, working closely with project management, legal, and licensing teams.

Since 2020, Jessica has been employed at Bombora. Jessica initially held the role of Sr. Product Manager before transitioning to Principal Product Manager in August 2022. Unfortunately, the specific details of their responsibilities at Bombora and the end dates for their previous roles were not provided.

Jessica R. completed their Bachelor's degree in Mathematics and Computer Science from the University of Nevada, Reno, from 2003 to 2008. Later, they pursued a Master's degree in Business Administration (M.B.A.) with a focus on Technology Management from the University of Washington, which lasted from 2014 to 2016. Additionally, they obtained certifications such as the User Experience Circuit from General Assembly in February 2017 and the Master of Excel from the University of Washington, Michael G. Foster School of Business, in December 2014.

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