Dan Howard is an experienced engineering manager and software developer with a robust background in game development and technical leadership. Currently serving as Engineering Manager I at Boom Entertainment since February 2021, Dan has been instrumental in founding the Casino Engineering department, building a full-stack game engine, and successfully launching in-house games in record time. Previous roles include Software Engineer at Security Mentor, Interactive Development Engineer with a focus on SCORM compliant training materials, and software development positions at High 5 Games and Sanction Studios, where Dan contributed to various gaming projects using technologies such as Unity 3D, TypeScript, and C#. Dan also has a military background as an Honor Guardsman in the United States Air Force and holds a Bachelor of Science in Game and Simulation Programming from DeVry University.
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