Brass Lion Entertainment
Tim Griffith is a Senior Narrative Programmer at Brass Lion Entertainment since October 2023, following a significant tenure at Bioware from January 2017 to September 2023 as a Software Engineer. During the time at Bioware, Tim contributed to the narrative systems for Dragon Age: The Veil Jumpers, collaborating closely with writing and content teams to develop tools for complex branching dialogue. Previous experience includes a role as a Gameplay Programmer on Battlefield 1 at DICE from September 2014 to December 2016, and an Associate Software Developer position at Bioware from May 2012 to August 2013, focusing on programming for the Dragon Age Digital Acting team. Tim holds a Bachelor's Degree in Computing Science from the University of Alberta, earned between 2006 and 2014.
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Brass Lion Entertainment
Brass Lion Entertainment is an entertainment studio focused on creating original fictional universes that center on Black, Brown, and other traditionally marginalized characters, cultures, and stories. A POC-majority studio, Brass Lion is propelled by an inclusive culture and a diverse workforce that fosters belongingness. We have adapted to a fully remote working structure, with our team members contributing from New York City, Montréal, and fourteen other locations across Canada and the United States. We’ve been hard at work on an unannounced Action-Role Playing Game project for consoles and PC. Corner Wolves – a fictional narrative podcast – is also in development.