Thomas Hogarth

Staff Engineer at BroadLume

Thomas Hogarth has extensive experience in software engineering, graphics programming, and project management. Thomas currently works as a Senior Software Engineer at Broadlume, a position they started in October 2020. Prior to this, they were a Technical Expert at AP Legal Forensic and Intellectual Property, where they started in January 2017. Additionally, Thomas has experience in running their own company, HogBox Studios Ltd, as the Director since April 2011. Thomas has also worked on contract with AlphaPixel and MAK Technologies as a Graphics Programmer from July 2019 to November 2022. Furthermore, Thomas served as Crossplatform Lead on the VulkanSceneGraph project from November 2018 to July 2019, where they assisted with build systems, prototyping, development, documentation, and asset pipeline for the project. Prior to these roles, they worked as a Senior 3D Application Developer at Inition Ltd from August 2006 to December 2010, where they developed 3D and Augmented Reality applications for Windows and OSX and provided advice to content developers and clients.

Thomas Hogarth attended the University of Lincoln from 2006 to 2009, where they pursued a Bachelor of Science (BSc) degree in Games Computing.

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