Bradley W. Lewis

Art Monetization Director at Broadsword Online Games

Bradley W. Lewis has extensive work experience in the gaming industry. Bradley W. is currently serving as the Art Monetization Director at Broadsword Online Games, where they manage character art, weapons, vehicles, and prop asset production for Star Wars: the Old Republic. Bradley W. is also responsible for developing play structure systems and visual effects while working on tie-in production strategies with Lucasfilm.

Previously, Bradley co-founded Robot Pirate in 2008. Bradley W. also owned their own company, nonentity productions, since 1997.

Bradley has held various roles at BioWare, including Art Monetization Director, Monetization Art Lead, Lead Visual Effects Artist, Supervising Visual Effects Artist, and Senior Visual Effects Artist. Bradley W. worked at BioWare from 2010 to 2023.

Before joining BioWare, Bradley served as an Art Director at InMotion Software in 2009, an Artist at id Software in 2008, and a Lead Artist/Art Specialist at Midway Studios Austin from 2005 to 2008.

Earlier in their career, Bradley worked as a Senior Artist at Timegate Studios from 2003 to 2005, a Lead Artist at Digital Tome from 1999 to 2002, and a Lead Artist at Amazing Games from 1999 to 2001.

Bradley W. Lewis completed their high school education at Athens High School, earning a diploma between the years 1991 and 1994. Subsequently, they pursued higher education at Stephen F. Austin State University from 1996 to 1999, where they attained a Bachelor of Arts (BA) degree in Art/Art Studies, General.

Links

Previous companies

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Timeline

  • Art Monetization Director

    June, 2023 - present

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