Broadsword Online Games
Eric Parsons is a highly experienced Lead Cinematic Designer with a strong background in the gaming industry, currently leading cinematic design for Broadsword Online Games on the project Star Wars - The Old Republic. Prior experience includes similar roles at BioWare, where Eric contributed to the same project, and Skunkape Games, focusing on cinematic artistry for Sam and Max Save the World Remastered. Previous positions also include serving as a Cinematic Director at Fogbank Entertainment, where Eric directed projects such as The X-Files; Narrative Designer at Hangar 13 on an unannounced project and Mafia 3; and Episode Director at Telltale Games, notable for work on The Walking Dead series. Eric holds a Bachelor of Science degree in Media Arts and Animation from The Art Institute of California-San Francisco.
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Broadsword Online Games
Our Vision – Every Player, Every Day We are Broadsword. We have a passion for growing and evolving interconnected online worlds. We believe in quality and strive to deliver compelling content, energized communities and top tier service to all of our players. We are all passionate gamers and we love to work with our communities of committed, hard-core gamers. In the end, for us Broadswordians, it's all about providing an unparalleled experience to Every Player, Every Day. Our Company – Broadsword Online Games We have a team of 14 passionate, hard-core gamers with centuries of combined experience creating, running and evolving online games. Broadsword is totally focused on two games – Ultima Online and Dark Age of Camelot. Our team of producers, designers, engineers, artists, CSRs and QA analysts works day and night to make sure that UO and DAoC continue to provide delightful and compelling experiences to Every Player, Every Day.