Broadsword Online Games
Joe Stramaglia III is an accomplished game designer with a diverse background in systems and project design across various prominent companies in the gaming industry. Currently serving as Senior Systems Designer at Broadsword Online Games, Joe has previous experience at BioWare, focusing on Star Wars: The Old Republic. Other notable positions include Lead Game Designer at Supersocial, Inc., where Joe oversaw multiple Roblox projects, and Game Designer roles at AppLovin and MZ, developing and refining game mechanics and monetization strategies. Joe's early career includes significant contributions as Project Lead and Game Designer at Synapse Games and founding Neutron Star Games Studio. Additionally, Joe has experience in quality assurance roles at NetherRealm Studios and Milyli Inc. Joe holds a B.S. in Computer Science with a concentration in Game Development from DePaul University.
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Broadsword Online Games
Our Vision – Every Player, Every Day We are Broadsword. We have a passion for growing and evolving interconnected online worlds. We believe in quality and strive to deliver compelling content, energized communities and top tier service to all of our players. We are all passionate gamers and we love to work with our communities of committed, hard-core gamers. In the end, for us Broadswordians, it's all about providing an unparalleled experience to Every Player, Every Day. Our Company – Broadsword Online Games We have a team of 14 passionate, hard-core gamers with centuries of combined experience creating, running and evolving online games. Broadsword is totally focused on two games – Ultima Online and Dark Age of Camelot. Our team of producers, designers, engineers, artists, CSRs and QA analysts works day and night to make sure that UO and DAoC continue to provide delightful and compelling experiences to Every Player, Every Day.