Larry Shatos

Staff Software Engineer at Carbon

Larry Shatos has a diverse work experience spanning over several companies and roles. Larry is currently employed at Carbon as a Staff Software Engineer. Prior to that, they worked at Dyndrite Corporation as a Senior Software Engineer specializing in GPU Compute.

Before joining Dyndrite Corporation, Larry worked at Avaliant LLC as a Senior Software Engineer, where they provided software architecture and implementation support to aviation, aerospace, and engineering companies. Larry also worked as a contractor at Microsoft in the Applications Compatibility Group, where they reverse engineered bugs in third-party applications for Windows XP.

Larry's experience also includes working at Cat Daddy Games as a Software Engineer, where they designed and implemented game logic and AI for the Ski Resort Tycoon game. Larry was also a Senior Engineer at Teledesic, developing software models for satellite networks.

Additionally, Larry worked at Mindsai Productions as a Software Engineer, designing and implementing features for various games published by Scholastic and Disney. Larry started their career at Microsoft as an intern and later became a full-time Software Engineer, contributing to several game projects including Flight Simulator and Combat Flight Simulator.

Larry also had brief stints at Vulcan and Misty City Software, where they worked as a Software Engineer on specific projects. Overall, Larry Shatos' work experience showcases their expertise in software engineering, game development, and simulation modeling.

Larry Shatos attended Griffin College in Bellevue, Washington from 1987 to 1990. During their time there, they focused on studying Computer Science. No specific degree was mentioned in the provided information.

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Timeline

  • Staff Software Engineer

    June, 2021 - present