Jason Glover has a diverse range of work experience in the gaming and software development industry. Jason is currently working as an Engineering Manager at Cat Daddy Games, where they manage a team of 10 engineers and leads responsible for the game studio's core game technology, platforms, and game development tools. Prior to this role, Jason served as the Lead Platforms and Tools Engineer at Cat Daddy Games, managing a team of 6 engineers. Jason also worked as the Lead Tools Engineer at the company, managing a team of 3-4 engineers and transforming the team from a pain point to a role model.
Before joining Cat Daddy Games, Jason worked at Microsoft Corporation as a Software Development Engineer, where they designed and developed Xbox One platform features and game developer tools. Jason also improved game quality and simplified the Xbox certification process by developing console stress and simulation tools. Additionally, Jason worked at WildTangent as a Senior Software Engineer and was the Development Lead for Xbox Music Mixer.
Jason'searlier work experience includes a role as a Software Engineer at Bethesda Softworks and owning their own software development company, Up All Night Software. Overall, Jason Glover has demonstrated expertise in managing teams, developing game technology and tools, and contributing to the success of various gaming companies.
Jason Glover has a Bachelor of Science degree in Computer Science from Saint Martin's University. Prior to that, they completed an Associate of Arts degree in Machine Technology from Diablo Valley College.
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