Peter Skager is a skilled Technical Artist with extensive experience in the gaming industry, currently employed at CCP Games since June 2023. Previous roles include Technical Artist at Coconut Lizard, where responsibilities involved tool development for character pipelines and shader pipeline ownership. Peter's background also includes work as Junior Modeling Artist at Goodbye Kansas, focusing on modeling and texturing for high-profile projects such as Cyberpunk 2077 and Assassin's Creed: Valhalla. Earlier experience encompasses roles in quality assurance and game design at Paradox Interactive, where contributions were made to titles like Crusader Kings II and III. Peter's journey began with a vocational degree in 3D Art - Character Art from Futuregames and includes a tenure as a video editor, showcasing a well-rounded skill set in technical art, game development, and creative project execution.
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