Garrett Tuer

Research Engineer at CFD Research Corporation

Garrett Tuer is a Research Engineer at CFD Research Corporation since July 2021, where responsibilities include developing a mobile gaming app for rehabilitation in Unity, performing biomechanical analysis using musculoskeletal simulation software, and advancing software functionality while promoting sustainable coding standards. Prior experience includes serving as a System Analysis and Simulation Engineer II at Torch Technologies, where involvement in high-fidelity missile defense simulations took place, and a Validation Engineer role at Acorn Industries, focusing on validation protocols and technical documentation. Tuer holds a Master of Science in Biomedical Engineering and a Bachelor of Science in Biomedical Physics, both from Wayne State University, complemented by earlier experience in orthodontics and warehouse assistance.

Location

Huntsville, United States

Links

Previous companies


Org chart

No direct reports

Teams


Offices