CFD Research Corporation
Garrett Tuer is a Research Engineer at CFD Research Corporation since July 2021, where responsibilities include developing a mobile gaming app for rehabilitation in Unity, performing biomechanical analysis using musculoskeletal simulation software, and advancing software functionality while promoting sustainable coding standards. Prior experience includes serving as a System Analysis and Simulation Engineer II at Torch Technologies, where involvement in high-fidelity missile defense simulations took place, and a Validation Engineer role at Acorn Industries, focusing on validation protocols and technical documentation. Tuer holds a Master of Science in Biomedical Engineering and a Bachelor of Science in Biomedical Physics, both from Wayne State University, complemented by earlier experience in orthodontics and warehouse assistance.