Boning Gao is a technology professional with extensive experience in software engineering. Currently serving as a Founding Engineer at Channel AI since September 2023, Boning previously held the position of Staff Software Engineer at Mushroom from December 2020 to September 2023 and Senior Software Engineer at Visa from August 2018 to November 2020. At Visa, significant contributions included the redesign of VisaNet components for Kubernetes micro-services and the development of a Chaos Testing framework utilizing a patented algorithm. Early career roles included internships at 2K, where maintenance of the game engine for Mafia III occurred, and at ChillyRoom, focusing on game development in Unity 3D. Boning holds a Graduate Certificate in Advanced Software Systems from Stanford University, a Master’s degree in Computer Science from the University of Southern California, and dual Bachelor’s degrees in Computer Software and Media Applications and Industrial and Product Design from Zhejiang University, with an exchange experience at Singapore University of Technology and Design.
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